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The Legend of Zelda: Majora's Mask: Music with Koji Kondo: 2001 Animal Crossing: Indoor music 2002 Super Mario Sunshine: Sound effects The Legend of Zelda: The Wind Waker: Music with Kenta Nagata, Hajime Wakai, and Koji Kondo 2003 Mario Golf: Toadstool Tour: Sound effects 2005 Yoshi Touch & Go: Music with Kazumi Totaka and Asuka Hayazaki 2006
Majora's Mask requires the Expansion Pak add-on for the Nintendo 64, which provides additional memory for more refined graphics and greater capacity in generating on-screen characters. Majora's Mask earned universal acclaim from critics and is widely considered one of the best video games ever made.
Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
She comes to Link's aid after being called by Epona's Song, which he plays on the ocarina in Ocarina of Time and Majora's Mask, and on a blade of "horse grass" in Twilight Princess. [7] Shigeru Miyamoto said that Epona was chosen as Link's main mode of transport so that he could get in contact with other characters. [8]
The Legend of Zelda: Majora's Mask 3D [a] is a 2015 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game is a remaster of The Legend of Zelda: Majora's Mask , which was originally released for the Nintendo 64 home console in 2000.
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Miyamoto went on to produce a sequel to Ocarina of Time, known as The Legend of Zelda: Majora's Mask. By reusing the game engine and graphics from Ocarina of Time, a smaller team required only 18 months to finish Majora's Mask. [49] Miyamoto worked on a variety of Mario series spin-offs for the Nintendo 64, including Mario Kart 64 [50] and ...
Aonuma was born as Eiji Onozuka [1] on March 16, 1963, in Nagano Prefecture, Japan. [2] [3] He graduated from the Tokyo University of the Arts in 1988 with a master's degree in composition design, working on animated puppets called karakuri.