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Wands, Bruce Art of the Digital Age, Thames and Hudson 2006, pp. 89, 139, ISBN 0500286299 | ISBN 978-0500286296; Weibel, Peter and Shaw, Jeffrey, Future Cinema, MIT Press 2003, pp. 472,572-581, ISBN 0-262-69286-4; Wilson, Steve Information Arts: Intersections of Art, Science, and Technology ISBN 0-262-23209-X
Craig Mullins is an American digital painter, and leading international concept artist. [1] He has created art for books, video games and films. He is often considered to be a pioneer in the field of digital painting, painting digitally for many years before drawing tablets were available.
Lillian Feldman Schwartz (July 13, 1927 – October 12, 2024) was an American artist considered a pioneer of computer-mediated art [1] and one of the first artists notable for basing almost her entire oeuvre on computational media.
Artists who create digital and computer-generated works. Subcategories. This category has the following 6 subcategories, out of 6 total. * Digital artists by ...
Subcategories for the art include digital painting, where artists use software to emulate techniques using in physical painting, digital illustration, which involves creating rendered images for other media, and 3D modeling, where artists craft three-dimensional objects and scenes.
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Miguel Chevalier (born April 22, 1959, in Mexico) is a French digital and virtual artist. Since 1978, Miguel Chevalier has used computers as a means of expression in the field of the visual arts. [1] [2] He has established himself internationally as one of the pioneers of virtual and digital art. [3] [4]
TeamLab is an international art collective, an interdisciplinary group of artists formed in 2001 in Tokyo, Japan. The group consists of artists, programmers, engineers, CG animators, mathematicians and architects who refer to themselves as “ultra-technologists". TeamLab creates artworks using digital technology.