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  2. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    First release. Math Blaster! 1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and ...

  3. JumpStart 1st Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_1st_Grade

    JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...

  4. Cuisenaire rods - Wikipedia

    en.wikipedia.org/wiki/Cuisenaire_rods

    Cuisenaire rods used to illustrate the factors of ten. Cuisenaire rods are mathematics learning aids for pupils that provide an interactive, hands-on [1] way to explore mathematics and learn mathematical concepts, such as the four basic arithmetical operations, working with fractions and finding divisors.

  5. Mathematics - Wikipedia

    en.wikipedia.org/wiki/Mathematics

    Mathematics is a field of study that discovers and organizes methods, theories and theorems that are developed and proved for the needs of empirical sciences and mathematics itself. There are many areas of mathematics, which include number theory (the study of numbers), algebra (the study of formulas and related structures), geometry (the study ...

  6. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    Order of operations. In mathematics and computer programming, the order of operations is a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression. These rules are formalized with a ranking of the operations. The rank of an operation is called its precedence, and ...

  7. Saxon math - Wikipedia

    en.wikipedia.org/wiki/Saxon_math

    Saxon math. Saxon math, developed by John Saxon (1923โ€“1996), is a teaching method for incremental learning of mathematics created in the 1980s. It involves teaching a new mathematical concept every day and constantly reviewing old concepts. [1] Early editions were deprecated for providing very few opportunities to practice the new material ...

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