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  2. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Synchronization should be used here to avoid any conflicts for accessing this shared resource. Hence, when Process 1 and 2 both try to access that resource, it should be assigned to only one process at a time. If it is assigned to Process 1, the other process (Process 2) needs to wait until Process 1 frees that resource (as shown in Figure 2).

  3. Data synchronization - Wikipedia

    en.wikipedia.org/wiki/Data_synchronization

    Data synchronization is the process of establishing consistency between source and target data stores, and the continuous harmonization of the data over time. It is fundamental to a wide variety of applications, including file synchronization and mobile device synchronization.

  4. Synchronization - Wikipedia

    en.wikipedia.org/wiki/Synchronization

    Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or in time . Systems that operate with all parts in synchrony are said to be synchronous or in sync —and those that are not are asynchronous .

  5. Process management (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_management_(computing)

    A process is a program in execution, and an integral part of any modern-day operating system (OS). The OS must allocate resources to processes, enable processes to share and exchange information, protect the resources of each process from other processes and enable synchronization among processes.

  6. Peterson's algorithm - Wikipedia

    en.wikipedia.org/wiki/Peterson's_algorithm

    Peterson's algorithm (or Peterson's solution) is a concurrent programming algorithm for mutual exclusion that allows two or more processes to share a single-use resource without conflict, using only shared memory for communication.

  7. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive that prevents state from being modified or accessed by multiple threads of execution at once. Locks enforce mutual exclusion concurrency control policies, and with a variety of possible methods there exist multiple unique implementations for different ...

  8. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    will not work, as mutual exclusion will prevent any other thread from entering the monitor to make the condition true. Other "solutions" exist such as having a loop that unlocks the monitor, waits a certain amount of time, locks the monitor and checks for the condition P. Theoretically, it works and will not deadlock, but issues arise.

  9. File synchronization - Wikipedia

    en.wikipedia.org/wiki/File_synchronization

    File synchronization (or syncing) in computing is the process of ensuring that computer files in two or more locations are updated via certain rules. In one-way file synchronization , also called mirroring , updated files are copied from a source location to one or more target locations, but no files are copied back to the source location.

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