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  2. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    The matrix operation being performed—convolution—is not traditional matrix multiplication, despite being similarly denoted by *. For example, if we have two three-by-three matrices, the first a kernel, and the second an image piece, convolution is the process of flipping both the rows and columns of the kernel and multiplying locally ...

  3. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    The convolution of two finite sequences is defined by extending the sequences to finitely supported functions on the set of integers. When the sequences are the coefficients of two polynomials, then the coefficients of the ordinary product of the two polynomials are the convolution of the original two

  4. Multidimensional discrete convolution - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_discrete...

    In signal processing, multidimensional discrete convolution refers to the mathematical operation between two functions f and g on an n-dimensional lattice that produces a third function, also of n-dimensions. Multidimensional discrete convolution is the discrete analog of the multidimensional convolution of functions on Euclidean space.

  5. Multidimensional DSP with GPU acceleration - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_DSP_with...

    Convolution is a frequently used operation in DSP. To compute the 2-D convolution of two m × m signals, it requires m 2 multiplications and m × (m – 1) additions for an output element. That is, the overall time complexity is Θ(n 4) for the entire output signal.

  6. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    When the DFT and IDFT are implemented by the FFT algorithm, the pseudocode above requires about N (log 2 (N) + 1) complex multiplications for the FFT, product of arrays, and IFFT. [ B ] Each iteration produces N-M+1 output samples, so the number of complex multiplications per output sample is about :

  7. Matrix multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Matrix_multiplication...

    The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:

  8. Convolution theorem - Wikipedia

    en.wikipedia.org/wiki/Convolution_theorem

    In mathematics, the convolution theorem states that under suitable conditions the Fourier transform of a convolution of two functions (or signals) is the product of their Fourier transforms. More generally, convolution in one domain (e.g., time domain) equals point-wise multiplication in the other domain (e.g., frequency domain).

  9. Vectorization (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Vectorization_(mathematics)

    In Matlab/GNU Octave a matrix A can be vectorized by A(:). GNU Octave also allows vectorization and half-vectorization with vec(A) and vech(A) respectively. Julia has the vec(A) function as well. In Python NumPy arrays implement the flatten method, [note 1] while in R the desired effect can be achieved via the c() or as.vector() functions.