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  2. Agent-based model - Wikipedia

    en.wikipedia.org/wiki/Agent-based_model

    Waymo has created a multi-agent simulation environment Carcraft to test algorithms for self-driving cars. [97] [98] It simulates traffic interactions between human drivers, pedestrians and automated vehicles. People's behavior is imitated by artificial agents based on data of real human behavior.

  3. This simulator wants to solve a big problem with self-driving ...

    www.aol.com/news/2015-02-12-digicar-driverless...

    Self-driving cars are edging ever closer to becoming smart, reliable motors people can actually buy from their local dealerships. Google's crafted its first cheery prototype and Audi's driverless ...

  4. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  5. Waymo - Wikipedia

    en.wikipedia.org/wiki/Waymo

    Waymo Chrysler Pacifica Hybrid undergoing testing in the San Francisco Bay Area (2017). Waymo LLC, formerly known as the Google Self-Driving Car Project, is an American autonomous driving technology company headquartered in Mountain View, California.

  6. Toyota will be first to use NVIDIA's self-driving simulator - AOL

    www.aol.com/news/2019-03-18-toyota-nvidia-drive...

    NVIDIA has announced that its autonomous vehicle simulation platform Drive Constellation is now available and that Toyota will be the first customer. ... will let self-driving car developers run ...

  7. rFpro - Wikipedia

    en.wikipedia.org/wiki/RFpro

    rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated's rFactor as a codebase. [1]

  8. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    Some driving and flying simulation games allow the use of specialized controllers such as steering wheels, foot pedals or joysticks. Certain game controllers designed in recent years have employed haptic technology to provide realtime, tactile feedback to the user in the form of vibration from the controller.

  9. University of Iowa Driving Safety Research Institute - Wikipedia

    en.wikipedia.org/wiki/University_of_Iowa_Driving...

    NHTSA selects the University of Iowa to house the National Advanced Driving Simulator (NADS-1 simulator), which would become the most sophisticated research driving simulator in the world at the time. 1994. The first automated driving simulations in the world are done at the University of Iowa on the Iowa Driving Simulator, predecessor to the ...