Search results
Results from the WOW.Com Content Network
Clang becomes default compiler for Android [52] (and later only compiler supported by Android NDK [53]). 13 March 2017 Clang 4.0.0 released: 26 July 2017: Clang becomes default compiler in OpenBSD 6.2 on amd64/i386. [54] 7 September 2017 Clang 5.0.0 released: 19 January 2018: Clang becomes default compiler in OpenBSD 6.3 on arm. [55] 5 March 2018
Most BSD family operating systems also switched to GCC shortly after its release, although since then, FreeBSD and Apple macOS have moved to the Clang compiler, [10] largely due to licensing reasons. [11] [12] [13] GCC can also compile code for Windows, Android, iOS, Solaris, HP-UX, AIX and DOS. [14]
No (Cross compiler planned) Yes (Cross compiler) cross-compiles for Android and iOS: C++ and Object Pascal: Yes Yes Yes Yes (AQTime Standard in package manager) Yes Yes Yes Yes Yes 2017-03 Tokyo 10.2 Yes Yes Yes Code::Blocks: GPL: Yes Yes Yes FreeBSD, OpenBSD, Solaris: C++: Yes Yes Yes Yes Yes Yes Yes Yes [7] Yes 2020-05 [8] Yes (MinGW + custom)
Native libraries can be called from Java code running under the Android Runtime using System.loadLibrary, part of the standard Android Java classes. [6] [7] Command-line tools can be compiled with the NDK and installed using adb. [8] Android uses Bionic as its C library, and the LLVM libc++ as its C++ Standard Library.
Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.
C compilers do not name mangle symbols in the way that C++ compilers do. [20] Depending on the compiler and architecture, it also may be the case that calling conventions differ between the two languages. For these reasons, for C++ code to call a C function foo(), the C++ code must prototype foo() with extern "C".
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
A test compared different C compilers by using them to compile the GNU C Compiler (GCC) itself, and then using the resulting compilers to compile GCC again. Compared to GCC 3.4.2, a TCC modified to compile GCC was able to compile the compiler ten times faster, but the resulting .exe it produced was 57% larger, and much slower, taking 2.2 times ...