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An en passant capture can occur after a pawn makes a move of two squares and the square it passes over is attacked by an enemy pawn. The enemy pawn is entitled to capture the moved pawn "in passing" as if the latter had advanced only one square. The capturing pawn moves to the square over which the moved pawn passed, and the moved pawn is ...
the capturing pawn attacks the square that the enemy pawn passed over. If these conditions are met, the capturing pawn can move diagonally forward to the square that the enemy pawn passed, capturing the enemy pawn as if it had moved only one square. If the right to capture en passant is not exercised immediately, it is lost. Making the capture ...
A pawn, unlike other pieces, captures differently from how it moves. A pawn can capture an enemy piece on either of the two squares diagonally in front of the pawn. It cannot move to those squares when vacant except when capturing en passant. The pawn is also involved in the two special moves en passant and promotion. [10]
When a pawn makes a two-step advance from its starting position and there is an opponent's pawn on a square next to the destination square on an adjacent file, then the opponent's pawn can capture it en passant ("in passing"), moving to the square the pawn passed over. This can be done only on the turn immediately following the enemy pawn's two ...
When the capped piece is a pawn, it is called a pion coiffé [from French, "capped pawn"]. [65] capture A move by a pawn or piece that removes from the board the opponent's pawn or piece. The capturing piece then occupies the square of the captured piece, except in the case of a capture that is done en passant. [66] castling
It is unclear how this promotion is effected: some sources claim that the pawn is simply replaced with the new piece as a move, [65] but others state that the pawn moves one square diagonally like a queen and then is promoted to one within the same move, as long as this move does not give check or capture an enemy queen. [66] A pawn may move ...
When a piece makes a capture, an "x" is inserted immediately before the destination square. For example, Bxe5 (bishop captures the piece on e5). When a pawn makes a capture, the file from which the pawn departed is used to identify the pawn. For example, exd5 (pawn on the e-file captures the piece on d5).
Non-capturing move: A move without capture is notated by the piece's name, a hyphen and the destination square, e.g. Kt–QB3 (knight to queen's bishop 3) and P–QN4 (pawn to queen's knight 4). Capture: A capture is notated by the piece's name, a cross (×), and the name of the piece captured, e.g. Q×N (queen captures knight).