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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  3. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    [citation needed] Starting with Ubuntu 11.10, Unity 2D replaced the classic GNOME Panel as the fall-back for users whose hardware could not run the Compiz version of Unity. [41] Unity 2D was discontinued for the release of Ubuntu 12.10 in October 2012, as the 3D version became more capable of running on lower-powered hardware. [42]

  4. Clickteam - Wikipedia

    en.wikipedia.org/wiki/Clickteam

    Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine.Founded by Francis Poulain, François Lionet and Yves Lamoureux, [1] Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system.

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    These included removing any fees for uses of Unity Personal for projects funded up to $200,000 (an increase from the previous $100,000 threshold), fees would only apply to games developed with Unity 2024 and beyond without any retroactive fees, and the fee would be based on the lesser of 2.5% of monthly revenue or a calculated value based on ...

  6. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.

  7. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    Unity builds also mitigate the overhead caused by having a large number of small source files by reducing the number of object files created and processed by the compilation chain, and allows interprocedural analysis and optimisation across the files that form the unity build task (similar to the effects of link-time optimisation).

  8. AutoIt - Wikipedia

    en.wikipedia.org/wiki/AutoIt

    AutoIt / ɔː t oʊ ɪ t / [3] is a freeware programming language for Microsoft Windows.In its earliest release, it was primarily intended to create automation scripts (sometimes called macros) for Microsoft Windows programs [4] but has since grown to include enhancements in both programming language design and overall functionality.

  9. OLE Automation - Wikipedia

    en.wikipedia.org/wiki/OLE_Automation

    In Microsoft Windows applications programming, OLE Automation (later renamed to simply Automation [1] [2]) is an inter-process communication mechanism created by Microsoft.It is based on a subset of Component Object Model (COM) that was intended for use by scripting languages – originally Visual Basic – but now is used by several languages on Windows.