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  2. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  3. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even.

  4. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other languages.

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single precision is termed REAL in Fortran; [1] SINGLE-FLOAT in Common Lisp; [2] float in C, C++, C# and Java; [3] Float in Haskell [4] and Swift; [5] and Single in Object Pascal , Visual Basic, and MATLAB. However, float in Python, Ruby, PHP, and OCaml and single in versions of Octave before 3.2 refer to double-precision numbers.

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    By the same token, an attempted computation of sin(π) will not yield zero. The result will be (approximately) 0.1225 × 10 −15 in double precision, or −0.8742 × 10 −7 in single precision. [nb 10] While floating-point addition and multiplication are both commutative (a + b = b + a and a × b = b × a), they are not necessarily associative.

  7. Precision (computer science) - Wikipedia

    en.wikipedia.org/wiki/Precision_(computer_science)

    It is related to precision in mathematics, which describes the number of digits that are used to express a value. Some of the standardized precision formats are Half-precision floating-point format; Single-precision floating-point format; Double-precision floating-point format; Quadruple-precision floating-point format

  8. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision binary floating-point is a commonly used format on PCs, due to its wider range over single-precision floating point, in spite of its performance and bandwidth cost. It is commonly known simply as double. The IEEE 754 standard specifies a binary64 as having: Sign bit: 1 bit; Exponent: 11 bits

  9. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    Bfloat16 is designed to maintain the number range from the 32-bit IEEE 754 single-precision floating-point format (binary32), while reducing the precision from 24 bits to 8 bits. This means that the precision is between two and three decimal digits, and bfloat16 can represent finite values up to about 3.4 × 10 38.