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The continue feature was added to arcade games in the mid-1980s due to arcade owners wanting to earn more money from players who played for longer periods of time. [42] The first arcade game to have a continue feature was Fantasy , [ 42 ] and the first home console cartridge to have this feature was the Atari 2600 version of Vanguard .
The ability to produce numerous copies of games, even if just shareware/demo versions, at a low cost helped to propel the idea as the PC as a gaming platform. [ 30 ] [ 39 ] At the time, shareware was generally associated with hobbyist programmers, but the releases of Wolfenstein 3D in 1992 and Doom in 1993 showed the shareware route to be a ...
In 2014, Microsoft acquired Mojang, the developers of Minecraft, and currently the best-selling video game of all time for $2.5 billion. [132] [133] In 2021, Microsoft acquired Bethesda Softworks, video game publisher and owner of major video game franchises such as The Elder Scrolls, Fallout, and Doom, for $8.1 billion. [134]
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