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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    import static java.lang.System.out; //'out' is a static field in java.lang.System public class HelloWorld {public static void main (String [] args) {/* The following line is equivalent to System.out.println("Hi World!"); and would have been incorrect without the import declaration. */ out. println ("Hello World!"

  3. Static import - Wikipedia

    en.wikipedia.org/wiki/Static_import

    Static import is a feature introduced in the Java programming language that allows members (fields and methods) which have been scoped within their container class as public static, to be used in Java code without specifying the class in which the field has been defined.

  4. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    public class Program {public static void main (String [] args) {// This is a local variable. Its lifespan // is determined by lexical scope. Foo foo;}} public class Foo {/* This is a member variable - a new instance of this variable will be created for each new instance of Foo.

  5. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    import javax.swing.*; public class FooGUI {public static void main (String [] args) {//initialize GUI components final JFrame jf = new JFrame ("Hello world!"

  6. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    public The public keyword is used in the declaration of a class, method, or field; public classes, methods, and fields can be accessed by the members of any class. [17] return Used to finish the execution of a method. It can be followed by a value required by the method definition that is returned to the caller. short

  7. Self-testing code - Wikipedia

    en.wikipedia.org/wiki/Self-testing_code

    public static void main (String [] args) {test (); TestSuite. test (); // invokes full system test} In addition, Java has some Jupiter API libraries for self-testing code. assert can be used in various ways such as assert equals, which checks if the given variable is equal to the value given.

  8. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  9. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. . Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutato