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  2. Network documentation - Wikipedia

    en.wikipedia.org/wiki/Network_documentation

    Example of a basic network diagram. Network documentation is a form of technical documentation, the goal of which is to maintain computer networks. [1] It contains information about how the network is built, how it should perform, and where to troubleshoot problems.

  3. Routing loop - Wikipedia

    en.wikipedia.org/wiki/Routing_loop

    Furthermore, node A receives the data that it originated back from node B and consults its routing table. Node A's routing table will say that it can reach node C via node B (because it still has not been informed of the break) thus sending its data back to node B creating an infinite loop. This routing loop problem is also called a two-node loop.

  4. Hidden node problem - Wikipedia

    en.wikipedia.org/wiki/Hidden_node_problem

    The same problem exists in a mobile ad hoc network . IEEE 802.11 uses 802.11 RTS/CTS acknowledgment and handshake packets to partly overcome the hidden node problem. RTS/CTS is not a complete solution and may decrease throughput even further, but adaptive acknowledgements from the base station can help too.

  5. Delay-tolerant networking - Wikipedia

    en.wikipedia.org/wiki/Delay-tolerant_networking

    Delay-tolerant networking (DTN) is an approach to computer network architecture that seeks to address the technical issues in heterogeneous networks that may lack continuous network connectivity. Examples of such networks are those operating in mobile or extreme terrestrial environments, or planned networks in space.

  6. Network planning and design - Wikipedia

    en.wikipedia.org/wiki/Network_planning_and_design

    the technical details of the network’s capabilities. [1] [2] Planning a new network/service involves implementing the new system across the first four layers of the OSI Reference Model. [1] Choices must be made for the protocols and transmission technologies. [1] [2] The network planning process involves three main steps:

  7. Recursive Internetwork Architecture - Wikipedia

    en.wikipedia.org/wiki/Recursive_InterNetwork...

    The Recursive InterNetwork Architecture (RINA) is a new computer network architecture proposed as an alternative to the architecture of the currently mainstream Internet protocol suite. The principles behind RINA were first presented by John Day in his 2008 book Patterns in Network Architecture: A return to Fundamentals . [ 1 ]

  8. End-to-end principle - Wikipedia

    en.wikipedia.org/wiki/End-to-end_principle

    An example of the end-to-end principle is that of an arbitrarily reliable file transfer between two endpoints in a distributed network of a varying, nontrivial size: [3] The only way two endpoints can obtain a completely reliable transfer is by transmitting and acknowledging a checksum for the entire data stream; in such a setting, lesser ...

  9. Fallacies of distributed computing - Wikipedia

    en.wikipedia.org/wiki/Fallacies_of_distributed...

    Changes in network topology can have effects on both bandwidth and latency issues, and therefore can have similar problems. Multiple administrators, as with subnets for rival companies, may institute conflicting policies of which senders of network traffic must be aware in order to complete their desired paths.