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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    Map seeds are a type of random seeds. This is the "new game" screen in Factorio. In addition to specifying the map seed itself, Factorio can also encode all the map settings into a single map exchange string. Games which use procedural generation and include support for setting the map seed include Ark: Survival Evolved, Minecraft, Factorio ...

  3. Rust (video game) - Wikipedia

    en.wikipedia.org/wiki/Rust_(video_game)

    As a multiplayer-only video game, [1] Rust pits players against each other in a harsh, open world environment with the sole goal of survival. Animals, such as wolves and bears, act as a looming threat, but the primary danger comes from other players. [1] Most maps are procedurally generated, [2] with the exception of some pre-built maps. [3]

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Customizable world map. [9] Core Keeper: 2022 Pugstorm: Explorable underground world [10] Crypt of the NecroDancer: 2015 Brace Yourself Games 2D grid-based top-down dungeons with halls and rooms [11] [12] [13] with randomly placed enemies and items. [14] Deep Rock Galactic: 2018 Ghost Ship Games: Cave systems separated into rooms and tunnels by ...

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  7. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    A player exploring a randomly generated map in the 2016 roguelike game Nuclear Throne A randomly generated dungeon map in the 1980 videogame Rogue. In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based ...

  8. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.

  9. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...