Search results
Results from the WOW.Com Content Network
Video game composer, Kumi Tanioka in 2007 Robin Hunicke speaking at the 2018 Game Developers Conference Siobhan Reddy speaking at the 2019 Game Developers Conference. Women have been part of the video game industry since the 1960s. Mabel Addis of The Sumerian Game (1964) was the first writer of a video game and first female game designer. [126]
In the Print/export section select Download as PDF. The rendering engine starts and a dialog appears to show the rendering progress. When rendering is complete, the dialog shows "The document file has been generated. Download the file to your computer." Click the download link to open the PDF in your selected PDF viewer.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...
Shaw was born in 1955 and was raised in Palo Alto, California. [2] Her father was a mechanical engineer and worked at the Stanford Linear Accelerator Center.In a 2011 interview, she said she did not like playing with dolls as a child but learned about model railroading from playing with her brother's set, a hobby she continued until college. [2]
Dona Bailey. Dona Bailey - American game programmer who, along with Ed Logg in 1981, created the arcade video game Centipede. [4] [5]Laura Bailey - American voice actress.; Ellen Beeman - American fantasy and science fiction author, cofounder the industry group Women in Games International, and computer game designer/producer since the 1990s. [6]
Brenda Laurel (born 1950) is an American interaction designer, video game designer, and researcher. She is an advocate for diversity and inclusiveness in video games, a "pioneer in developing virtual reality ", [ 1 ] a public speaker, and an academic.
McGonigal writes and speaks about alternate reality games and massively multiplayer online gaming. She also writes about the way that collective intelligence can be generated and used as a means for improving the quality of human life or working towards the solution of social ills. She has stated that gaming should be moving "towards Nobel ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file