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Geoff Keighley (/ ˈ k iː l i / KEE-lee; born () June 24, 1978) is a Canadian video game journalist and television presenter, best known for his role as the host of several video game industry conferences and presentations. [1]
Aminah Robinson (1940–2015), artist; born in Columbus; Alice Schille (1869–1955), watercolorist and painter; Chris Sprouse (1966– ), comic book artist; T. S. Sullivant (1854–1926), cartoonist and illustrator; Ted Williams (1958– ), voiceover artist who became an overnight celebrity when his YouTube video went viral in January 2011
Ralph Baer: inventor of the Magnavox Odyssey, the first video game console; Seamus Blackley: main designer and developer of the original Xbox; William Higinbotham: main developer of Tennis for Two. One of the first video games developed in the early history of video games. Josef Kates: engineer who developed the first digital game-playing machine
GameTrailers TV with Geoff Keighley (or GT.TV) is a television show about video games hosted by video game journalist Geoff Keighley.Originally titled Game Head, on January 25, 2008, the show relaunched under its current name with a slightly different format and further incorporation of GameTrailers hosts, Amanda MacKay and Daniel Kayser.
Calkins is a surname. Notable people with the surname include: Blaine Calkins (born 1968), Canadian politician; Blean Calkins (1921–2003), sports radio broadcaster; Buzz Calkins (born 1971), American racing car driver; Dick Calkins (1894–1962), comic strip artist; Earnest Elmo Calkins (1868–1964), American advertising executive
Kiki Wolfkill was born on July 7, 1969, [1] [2] in Seattle, Washington. She moved at a young age to New Hope, Pennsylvania, where she grew up on a farm. [3] Wolfkill's parents were competitive racers, [4] and she was around cars and motorsports from an early age.
Video game art is a form of computer art employing video games as the artistic medium.Video game art often involves the use of patched or modified video games or the repurposing of existing games or game structures, however it relies on a broader range of artistic techniques and outcomes than artistic modification and it may also include painting, sculpture, appropriation, in-game intervention ...