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Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly. In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is ...
This is a comparison of the features of the type systems and type checking of multiple programming languages.. Brief definitions A nominal type system means that the language decides whether types are compatible and/or equivalent based on explicit declarations and names.
Many languages have a syntax specifically intended for strings with multiple lines. In some of these languages, this syntax is a here document or "heredoc": A token representing the string is put in the middle of a line of code, but the code continues after the starting token and the string's content doesn't appear until the next line. In other ...
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.
List comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation ( set comprehension ) as distinct from the use of map and filter functions.
two objects being equal but distinct, e.g., two $10 banknotes; two objects being equal but having different representation, e.g., a $1 bill and a $1 coin; two different references to the same object, e.g., two nicknames for the same person; In many modern programming languages, objects and data structures are accessed through references. In ...
As most languages do not provide most objects for programs, a programmer must define how an object should be copied, just as they must define if two objects are identical or even comparable in the first place. Many languages provide some default behavior. How copying is solved varies from language to language, and what concept of an object it has.
The practice of always using references in place of copies of equal objects is known as interning. If interning is used, two objects are considered equal if and only if their references, typically represented as pointers or integers, are equal. Some languages do this automatically: for example, Python automatically interns short strings. If the ...