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  2. Hertz - Wikipedia

    en.wikipedia.org/wiki/Hertz

    The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), often described as being equivalent to one event (or cycle) per second. [ 1 ] [ a ] The hertz is an SI derived unit whose formal expression in terms of SI base units is s −1 , meaning that one hertz is one per second or the reciprocal of one second . [ 2 ]

  3. Frequency - Wikipedia

    en.wikipedia.org/wiki/Frequency

    Frequency (symbol f), most often measured in hertz (symbol: Hz), is the number of occurrences of a repeating event per unit of time. [1] It is also occasionally referred to as temporal frequency for clarity and to distinguish it from spatial frequency.

  4. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame time is related to frame rate, but it measures the time between frames. A game could maintain an average of 60 frames per second but appear choppy because of a poor frame time. Game reviews sometimes average the worst 1% of frame rates, reported as the 99th percentile, to measure how choppy the game appears.

  5. Orders of magnitude (frequency) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude...

    1 hertz (Hz) 1 to 1.66 Hz: Approximate frequency of an adult human's resting heart beat: 1 Hz: 60 bpm, common tempo in music 2 Hz: 120 bpm, common tempo in music ~7.83 Hz: Fundamental frequency of the Schumann resonances: 10 1: 10 hertz 10 Hz: Cyclic rate of a typical automobile engine at idle (equivalent to 600 rpm) 12 Hz

  6. Cycle per second - Wikipedia

    en.wikipedia.org/wiki/Cycle_per_second

    The cycle per second is a once-common English name for the unit of frequency now known as the hertz (Hz). Cycles per second may be denoted by c.p.s., c/s, or, ambiguously, just "cycles" (Cyc., Cy., C, or c).

  7. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    Further, a "cumulative clock rate" measure is sometimes assumed by taking the total cores and multiplying by the total clock rate (e.g. a dual-core 2.8 GHz processor running at a cumulative 5.6 GHz). There are many other factors to consider when comparing the performance of CPUs, like the width of the CPU's data bus , the latency of the memory ...

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    mail.aol.com

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  9. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.