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  2. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    One method, more obscure than most, is to alternate direction when rounding a number with 0.5 fractional part. All others are rounded to the closest integer. Whenever the fractional part is 0.5, alternate rounding up or down: for the first occurrence of a 0.5 fractional part, round up, for the second occurrence, round down, and so on.

  3. Arithmetic shift - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_shift

    Shifting right by n bits on a two's complement signed binary number has the effect of dividing it by 2 n, but it always rounds down (towards negative infinity). This is different from the way rounding is usually done in signed integer division (which rounds towards 0). This discrepancy has led to bugs in a number of compilers. [8]

  4. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  5. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    For example, the decimal number 123456789 cannot be exactly represented if only eight decimal digits of precision are available (it would be rounded to one of the two straddling representable values, 12345678 × 10 1 or 12345679 × 10 1), the same applies to non-terminating digits (. 5 to be rounded to either .55555555 or .55555556).

  6. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    Round to nearest, ties away from zero (or ties to away) – rounds to the nearest value; if the number falls midway, it is rounded to the nearest value above (for positive numbers) or below (for negative numbers).

  7. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

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  9. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    The register width of a processor determines the range of values that can be represented in its registers. Though the vast majority of computers can perform multiple-precision arithmetic on operands in memory, allowing numbers to be arbitrarily long and overflow to be avoided, the register width limits the sizes of numbers that can be operated on (e.g., added or subtracted) using a single ...