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Quake II. Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake. [13] Developed over the course of a year, Quake II was released on December 9, 1997. In contrast to the first game, which featured a combination of science fiction ...
GNU GPL-2.0-or-later. Website. www.idsoftware.com /business /idtech2 /. The Quake II engine is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [1] It is the successor to the Quake engine. Since its release, the Quake II engine has been licensed for use in several other games. [2]
Torpedo bulkheads: 73 mm (2.9 in) Barbettes: 230–280 mm (9.1–11.0 in) The Amagi class (天城型, Amagi-gata) was a series of four battlecruisers planned for the Imperial Japanese Navy (IJN) as part of the Eight-eight fleet in the early 1920s. The ships were to be named Amagi, Akagi, Atago, and Takao.
After months of leaks and rumors, the Quake 2 remaster is finally out. Skip to main content. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Sign in ...
Quake is a series of first-person shooter video games, developed by id Software and, as of 2010, published by Bethesda Softworks. The series is composed of Quake and its nonlinear, standalone sequels, which vary in setting and plot. Quake was created as a successor franchise to id's highly successful Doom series, which had begun in 1993.
Japanese light cruiser Yahagi lies motionless after a torpedo hit. At 12:46, during the first wave, a torpedo hit Yahagi directly in her engine room, killing the entire engineering room crew and bringing her to a complete stop. Dead in the water, Yahagi was hit by at least six more torpedoes and 12 bombs by succeeding waves of air attacks.
[44] [45] Other projects include Yamagi Quake II, [46] ioquake3, [47] [48] and dhewm3, [49] which maintain the goal of cleaning up the source code, adding features and fixing bugs. Even earlier id Software code, namely for Hovertank 3D and Catacomb 3D , was released in June 2014 by Flat Rock Software .
The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and Quake III Arena.