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  2. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  3. Rigid transformation - Wikipedia

    en.wikipedia.org/wiki/Rigid_transformation

    The rigid transformations include rotations, translations, reflections, or any sequence of these. Reflections are sometimes excluded from the definition of a rigid transformation by requiring that the transformation also preserve the handedness of objects in the Euclidean space. (A reflection would not preserve handedness; for instance, it ...

  4. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  5. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Homogeneous coordinates are not uniquely determined by a point, so a function defined on the coordinates, say (,,), does not determine a function defined on points as with Cartesian coordinates. But a condition f ( x , y , z ) = 0 {\displaystyle f(x,y,z)=0} defined on the coordinates, as might be used to describe a curve, determines a condition ...

  6. Glide reflection - Wikipedia

    en.wikipedia.org/wiki/Glide_reflection

    In the Euclidean plane, reflections and glide reflections are the only two kinds of indirect (orientation-reversing) isometries. For example, there is an isometry consisting of the reflection on the x-axis, followed by translation of one unit parallel to it. In coordinates, it takes

  7. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    In mathematics, reflection through the origin refers to the point reflection of Euclidean space R n across the origin of the Cartesian coordinate system. Reflection through the origin is an orthogonal transformation corresponding to scalar multiplication by − 1 {\displaystyle -1} , and can also be written as − I {\displaystyle -I} , where I ...

  8. List of trigonometric identities - Wikipedia

    en.wikipedia.org/wiki/List_of_trigonometric...

    Transformation of coordinates (a,b) when shifting the reflection angle in increments of When the direction of a Euclidean vector is represented by an angle θ , {\displaystyle \theta ,} this is the angle determined by the free vector (starting at the origin) and the positive x {\displaystyle x} -unit vector.

  9. Plane of rotation - Wikipedia

    en.wikipedia.org/wiki/Plane_of_rotation

    Two different reflections in two dimensions generating a rotation. Every simple rotation can be generated by two reflections. Reflections can be specified in n dimensions by giving an (n − 1)-dimensional subspace to reflect in, so a two-dimensional reflection is in a line, a three-dimensional reflection is in a plane, and so on. But this ...

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