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  2. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga are adapted into television shows and films and some of the well-known animation studios are founded by manga artists.

  3. Category:Anime and manga images - Wikipedia

    en.wikipedia.org/.../Category:Anime_and_manga_images

    Because most if not all of the images in these sub-categories are fair use images of DVDs, manga, TV, etc., all of the sub-categories should be tagged with the magic word __NOGALLERY__. This is per fair use criterion No. 9, which states that "Fair use images may be used only in the article namespace. Used outside article space, they are not ...

  4. Dakimakura - Wikipedia

    en.wikipedia.org/wiki/Dakimakura

    A dakimakura featuring the character Mirai Suenaga. During the late '90s and early 2000s, dakimakura began to intertwine with otaku culture, leading to the production of pillow covers featuring printed images of bishōjo and bishōnen posed lying down from various anime or bishōjo games.

  5. 55 Of My Favorite Quotes From Anime Shows - AOL

    www.aol.com/55-favorite-quotes-anime-shows...

    Science & Tech. Shopping. Sports

  6. List of magical girl works - Wikipedia

    en.wikipedia.org/wiki/List_of_magical_girl_works

    Magical girl (魔法少女, mahō shōjo) is a subgenre of Japanese fantasy media centered around young girls who use magic, often through an alter ego into which they can transform. Since the genre's emergence in the 1960s, media including anime , manga , OVAs , ONAs , films, and live-action series have been produced.

  7. Shōjo manga - Wikipedia

    en.wikipedia.org/wiki/Shōjo_manga

    Shōjo manga originated from Japanese girls' culture at the turn of the twentieth century, primarily shōjo shōsetsu (girls' prose novels) and jojōga (lyrical paintings). The earliest shōjo manga was published in general magazines aimed at teenagers in the early 1900s and began a period of creative development in the 1950s as it began to ...

  8. Keep Your Hands Off Eizouken! - Wikipedia

    en.wikipedia.org/wiki/Keep_Your_Hands_Off_Eizouken!

    With time running out, Asakusa proposes changing the end of the anime to match the music track they have and keeping the dance party scene as a DVD extra. After working heavily through the night to finish their tasks, Eizouken manages to finish the anime and Kanamori takes extreme measures to get DVDs printed in time for the Comet-A convention.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!