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A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]
CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...
An illustration of Monte Carlo integration. In this example, the domain D is the inner circle and the domain E is the square. Because the square's area (4) can be easily calculated, the area of the circle (π*1.0 2) can be estimated by the ratio (0.8) of the points inside the circle (40) to the total number of points (50), yielding an approximation for the circle's area of 4*0.8 = 3.2 ≈ π.
Not every equation R(x, y) = 0 implies a graph of a single-valued function, the circle equation being one prominent example. Another example is an implicit function given by x − C ( y ) = 0 where C is a cubic polynomial having a "hump" in its graph.
The defining property of the Carlyle circle can be established thus: the equation of the circle having the line segment AB as diameter is x(x − s) + (y − 1)(y − p) = 0. The abscissas of the points where the circle intersects the x-axis are the roots of the equation (obtained by setting y = 0 in the equation of the circle)
Gauss's circle problem asks how many points there are inside this circle of the form (,) where and are both integers. Since the equation of this circle is given in Cartesian coordinates by x 2 + y 2 = r 2 {\displaystyle x^{2}+y^{2}=r^{2}} , the question is equivalently asking how many pairs of integers m and n there are such that
The algorithm selects one point p randomly and uniformly from P, and recursively finds the minimal circle containing P – {p}, i.e. all of the other points in P except p. If the returned circle also encloses p, it is the minimal circle for the whole of P and is returned. Otherwise, point p must lie on the boundary of the result circle.
where a is the radius of the circle, (,) are the polar coordinates of a generic point on the circle, and (,) are the polar coordinates of the centre of the circle (i.e., r 0 is the distance from the origin to the centre of the circle, and φ is the anticlockwise angle from the positive x axis to the line connecting the origin to the centre of ...