enow.com Web Search

  1. Ads

    related to: haptic feedback vs vibration training system for exercise

Search results

  1. Results from the WOW.Com Content Network
  2. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  3. Haptic suit - Wikipedia

    en.wikipedia.org/wiki/Haptic_suit

    The Teslasuit is a full body haptic suit with motion capture and biometric sensors. Its haptic feedback system uses electrical muscle stimulation (EMS) and transcutaneous electrical nerve stimulation (TENS) to simulate feelings and sensations. The use of biometric sensors has proposed uses in medicine, and specifically rehabilitation psychology ...

  4. Sensory substitution - Wikipedia

    en.wikipedia.org/wiki/Sensory_substitution

    After training, subjects are able to associate certain types of stimuli to certain types of visual images. [7] [41] In this way, tactile sensation can be used for visual perception. Sensory substitutions have also been successful with the emergence of wearable haptic actuators like vibrotactile motors, solenoids, peltier diodes, etc.

  5. Tactile technology - Wikipedia

    en.wikipedia.org/wiki/Tactile_technology

    Tactile technology is the integration of multi-sensory triggers within physical objects, allowing "real world" interactions with technology. It is similar to haptic technology, as both focus on touch interactions with technology, but whereas haptic is simulated touch, tactile is physical touch.

  6. Haptic perception - Wikipedia

    en.wikipedia.org/wiki/Haptic_perception

    Haptic perception (Greek: haptόs "palpable", haptikόs "suitable for touch") means literally the ability "to grasp something", and is also known as stereognosis. Perception in this case is achieved through the active exploration of surfaces and objects by a moving subject, as opposed to passive contact by a static subject during tactile perception. [1]

  7. Exercise machine - Wikipedia

    en.wikipedia.org/wiki/Exercise_machine

    These range from simple spring-like devices to computerized electromechanical devices to recirculating-stream swimming pools. Most exercise machines incorporate an ergometer. An ergometer is an apparatus for measuring the work a person exerts while exercising as used in training or cardiac stress tests or other medical tests.

  8. Affective haptics - Wikipedia

    en.wikipedia.org/wiki/Affective_Haptics

    Affective haptics is an area of research which focuses on the study and design of devices and systems that can elicit, enhance, or influence the emotional state of a human by means of sense of touch. The research field is originated with the Dzmitry Tsetserukou and Alena Neviarouskaya papers [ 1 ] [ 2 ] on affective haptics and real-time ...

  9. Neurobiological effects of physical exercise - Wikipedia

    en.wikipedia.org/wiki/Neurobiological_effects_of...

    Neuroplasticity is the process by which neurons adapt to a disturbance over time, and most often occurs in response to repeated exposure to stimuli. [27] Aerobic exercise increases the production of neurotrophic factors [note 1] (e.g., BDNF, IGF-1, VEGF) which mediate improvements in cognitive functions and various forms of memory by promoting blood vessel formation in the brain, adult ...

  1. Ads

    related to: haptic feedback vs vibration training system for exercise