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  2. C signal handling - Wikipedia

    en.wikipedia.org/wiki/C_signal_handling

    In the C Standard Library, signal processing defines how a program handles various signals while it executes. A signal can report some exceptional behavior within the program (such as division by zero), or a signal can report some asynchronous event outside the program (such as someone striking an interactive attention key on a keyboard).

  3. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  4. Interaction technique - Wikipedia

    en.wikipedia.org/wiki/Interaction_technique

    An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task. For example, one can go back to the previously visited page on a Web browser by either clicking a button , pressing a key , performing a mouse gesture or ...

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Often the compiler selects the overload to call based on the type of the input arguments or it fails if the input arguments do not select an overload. Older and weakly-typed languages generally do not support overloading. Here is an example of overloading in C++, two functions Area that accept different types:

  6. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    A callback can be used for event handling. Often, consuming code registers a callback for a particular type of event. When that event occurs, the callback is called. Callbacks are often used to program the graphical user interface (GUI) of a program that runs in a windowing system. The application supplies a reference to a custom callback ...

  7. Defensive programming - Wikipedia

    en.wikipedia.org/wiki/Defensive_programming

    Example 1: legacy code may have been designed for ASCII input but now the input is UTF-8. Example 2 : legacy code may have been compiled and tested on 32-bit architectures, but when compiled on 64-bit architectures, new arithmetic problems may occur (e.g., invalid signedness tests, invalid type casts, etc.).

  8. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems.

  9. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    I/O handling in each process is written mostly using blocking synchronous I/O. This way high performance of asynchronous I/O is merged with simplicity of normal I/O (c.f. the Actor model). Many I/O problems in Erlang are mapped to message passing, which can be easily processed using built-in selective receive.