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ObjectARX (AutoCAD Runtime eXtension) is an API for customizing and extending AutoCAD. The ObjectARX SDK is published by Autodesk and freely available under license from Autodesk. [ 1 ] The ObjectARX SDK consists primarily of C++ headers and libraries that can be used to build Windows DLLs that can be loaded into the AutoCAD process and ...
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Mesa; Metal developed by Apple.
QCAD is a computer-aided design (CAD) software application for 2D design and drafting. It is available for Linux , Apple macOS , Unix and Microsoft Windows . [ 5 ] The QCAD GUI is based on the Qt framework .
AutoLISP is a small, dynamically scoped, dynamically typed Lisp language dialect with garbage collection, immutable list structure, and settable symbols, lacking in such regular Lisp features as macro system, records definition facilities, arrays, functions with variable number of arguments or let bindings.
In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions , variables , constants , and classes , but can also be used for other entities such as enumerations and type definitions. [ 1 ]
E.g. In Cygwin, a header file can be found in /usr/include that sub-includes a file of the same name in /usr/include/sys. Not everything is defined in there but some definitions are done by references to the GNU C standard library headers (like stddef.h) which provide the type size_t and many more. Thus, unistd.h is only a generically defined ...
A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
In the thiscall section, you stated "Windows API functions don't have a this pointer!", well, the section was already talking about *C++ member functions*, and non-static was obviously implicit but should be noted.