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  2. List of TrackIR Enhanced games - Wikipedia

    en.wikipedia.org/wiki/List_of_TrackIR_Enhanced_games

    Aces High 2 - [Yaw, Pitch, Roll, X, Y, Z]; AeroFly 5 - [Yaw, Pitch, Roll, X, Y, Z]; Aerofly FS - [Yaw, Pitch, Roll, X, Y, Z]; Air Battles: Sky Defender - [Yaw, Pitch ...

  3. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive is a 2015 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers. The game features soft-body physics to simulate realistic handling and damage to vehicles .

  4. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  5. Glitch Productions - Wikipedia

    en.wikipedia.org/wiki/Glitch_Productions

    Glitch Productions Pty. Ltd. (also known as Glitch, and formerly Glitchy Boy or Glitchy Boy Productions) is an Australian independent animation studio based in Sydney, New South Wales.