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ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
It offers access to books and videos targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4] Indian educational technology company Byju's acquired Epic! in July 2021 in a cash and stock deal worth $500 ...
A child playing tag.. This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder ...
Children playing Simon Says with "Simon" (the controller) in the foreground. Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be followed only when succeeding the phrase "Simon says".
The Wechsler Preschool and Primary Scale of Intelligence (WPPSI) is an intelligence test designed for children ages 2 years 6 months to 7 years 7 months developed by David Wechsler in 1967. It is a descendant of the earlier Wechsler Adult Intelligence Scale and the Wechsler Intelligence Scale for Children tests. Since its original publication ...
The concept of digital literacy has evolved throughout the 20th and into the 21st centuries from a technical definition of skills and competencies to a broader comprehension of interacting with digital technologies. [8] Digital literacy is often discussed in the context of its precursor, media literacy.
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Reading Eggs (stylised as ABC Reading Eggs in Australia), is a subscription-based digital literacy program [1] aimed at improving reading skills in children aged 2 to 13. [2] Owned by 3P Learning, [ 3 ] Reading Eggs comprises five programs catering to different age groups, Reading Eggs Junior (ages 2–4), Reading Eggs (ages 3–8), Fast ...
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