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  2. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 3.0, floppy: A three-microfloppy (1.44 MB) package contains the full set of RSD tools, the in-house developed games Tutor, Sample, and Nebula, and three licensed games developed by the independent designer A-J Games: Zark, The Patchwork Heart, and Peach the Lobster. Both packages of version 3.0 include a square-bound 104-page user ...

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    November 2016 saw the initial release of GameMaker Studio 2 beta, [51] with full release in March 2017. [52] This version spots a completely redesigned IDE (rewritten in C# [53]) and a number of new editor and runtime features. In August 2020, major update 2.3 was released, bringing a host of new features to IDE, runtime, and the scripting ...

  4. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    It has a system for customising UI based on CSS, which allows game developers to radically change the presentation of their games. [29] The engine has been particularly noticed in the Spanish speaking interactive fiction community. [30] Narrat has also been listed as one of the best free tools for narrative games by Game Developer. [31]

  5. Action Game Maker - Wikipedia

    en.wikipedia.org/wiki/Action_game_maker

    Action Game Maker uses the Godot Engine, an open-source game engine known for its versatility and graphical quality. This is a shift from the proprietary engines previously used in the Maker series and enables creators to add richer visual effects, dynamic animations, and varied gameplay mechanics. [1] [2]

  6. After years of cuts and financial turmoil, L.A.'s famed ... - AOL

    www.aol.com/news/financial-distress-l-fashion...

    All of FIDM's fashion-focused programs will move completely under ASU, but the two educational entities will remain separate, officials said, with FIDM continuing to offer business-focused degrees.

  7. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    GameMaker is divided into five tools, each of which consists of a graphical interface controlled with the joystick: SceneMaker - for creating background graphics; SpriteMaker - for creating movable objects (i.e., sprites) MusicMaker - for composing musical scores; SoundMaker - for creating sound effects; The Editor - for programming the actual game

  8. Game Editor - Wikipedia

    en.wikipedia.org/wiki/Game_Editor

    Game Editor projects can be saved into .ged files before exporting/building into an executable. All versions of Game Editor are backwards compatible. Game Editor also adds a folder named "data" into the directory in which the user saved the .ged to store the related graphics, animations, sounds, and music files.

  9. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Games created in all editions may be published with the exception of Team editions. The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen.