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  2. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  3. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Each frame for a method call has an "operand stack" and an array of "local variables". [5]: 2.6 [2] The operand stack is used for passing operands to computations and for receiving the return value of a called method, while local variables serve the same purpose as registers and are also used to pass method arguments. The maximum size of the ...

  4. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity is a plugin of the Compiz window manager, [3] which Canonical states is faster than Mutter, [69] the window manager for which GNOME Shell is a plugin. On 14 January 2011, Canonical also released a technical preview of a "2D" version of Unity based on Qt and written in QML. [40]

  5. Iterative deepening A* - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_A*

    Iterative-deepening-A* works as follows: at each iteration, perform a depth-first search, cutting off a branch when its total cost () = + exceeds a given threshold.This threshold starts at the estimate of the cost at the initial state, and increases for each iteration of the algorithm.

  6. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  7. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  8. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...

  9. Loop fission and fusion - Wikipedia

    en.wikipedia.org/wiki/Loop_fission_and_fusion

    Loop fission (or loop distribution) is a compiler optimization in which a loop is broken into multiple loops over the same index range with each taking only a part of the original loop's body. [ 1 ] [ 2 ] The goal is to break down a large loop body into smaller ones to achieve better utilization of locality of reference .