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  2. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013), Red Dead Redemption 2 (2018) and Minecraft (2011).

  3. Category:Open-world video games - Wikipedia

    en.wikipedia.org/.../Category:Open-world_video_games

    The Blockheads (video game) Blue Dragon (video game) Body Harvest; Boiling Point: Road to Hell; Bomb Rush Cyberfunk; Borderlands (video game) Borderlands (series) Borderlands 2; Borderlands 3; Borderlands: The Pre-Sequel; Boundless (video game) Bowser's Fury; Bratz: Rock Angelz (video game) Brütal Legend; Bully (video game) Bulwark Evolution ...

  4. Immersive sim - Wikipedia

    en.wikipedia.org/wiki/Immersive_sim

    An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by ...

  5. Kingdom Come: Deliverance II - Wikipedia

    en.wikipedia.org/wiki/Kingdom_Come:_Deliverance_II

    Critics praised Kingdom Come: Deliverance II for its immersive open-world, role-playing game mechanics, and story. [ 51 ] Joshua Wolens of PC Gamer likened Kingdom Come: Deliverance II to other "system-heavy" games such as The Elder Scrolls III: Morrowind , stating that the game is a "ludicrously ambitious and peculiar thing that somehow ...

  6. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    In video games, an open world is a game mechanic of using a virtual world that the player can explore and approach objectives freely, as opposed to a world with more linear and structured gameplay. While games have used open-world designs since the 1980s, the implementation in Grand Theft Auto III (2001) set a standard that has been used since.

  7. Weird West (video game) - Wikipedia

    en.wikipedia.org/wiki/Weird_West_(video_game)

    Weird West is a top-down action role-playing game with elements of the immersive sim genre, with randomized elements through each playthrough. The game is based on the Weird West genre it borrows its title from, and is set in an open world environment based on the American frontier. [2]

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