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  2. Helldivers 2 - Wikipedia

    en.wikipedia.org/wiki/Helldivers_2

    Genre (s) Third-person shooter. Mode (s) Multiplayer. Helldivers 2 is a 2024 cooperative third-person shooter game developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. The game is the direct sequel to Helldivers, a 2015 top-down shooter. It was released for PlayStation 5 and Windows on 8 February 2024.

  3. Gamers Are Not Happy With Helldivers 2 Server Capacity - AOL

    www.aol.com/gamers-not-happy-helldivers-2...

    Helldivers 2. Helldivers 2 keeps breaking records and that’s bad news for its developer, in a good way. The third-person shooter recently became PlayStation’s biggest PC launch title, and with ...

  4. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language[ 1] or High-Level Shading Language[ 2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  5. Helldivers 2 Review: Fighting for Super Earth Is Super Fun - AOL

    www.aol.com/lifestyle/helldivers-2-review...

    Helldivers 2 is the first multiplayer game on PlayStation to unite the gaming community in a way we haven’t seen since Halo’s heyday, at least for a multiplayer title.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  7. Giannis Antetokounmpo waited years to be in the Olympics ...

    www.aol.com/news/giannis-antetokounmpo-waited...

    Not yet. “I want to enjoy it as much as I can. Right now, we don't even know if we are going to be in Paris.” he said. “We wanted to be on this stage for a long time, but we weren't ...

  8. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  9. Twitch Reverses Policy Allowing ‘Artistic Nudity,’ Citing AI ...

    www.aol.com/twitch-reverses-policy-allowing...

    Two days after Twitch updated its Sexual Content Policy to allow depictions of “fictionalized nudity” — if properly labeled — the Amazon-owned livestreaming platform has done an about-face.