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  2. 9th. True Resurrection Necromancy • V, S, M. 1 Hour. Instantaneous. Touch. Healing. Cleric Spells for Dungeons and Dragons (D&D) Fifth Edition (5e). A comprehensive list of all official Cleric spells for Fifth Edition.

  3. See Spells Rules for the general rules of spellcasting and the Spells Listing for the cleric spell list. Cantrips. At 1st level, you know three cantrips of your choice from the cleric spell list. You learn additional cleric cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Cleric table. Preparing and Casting ...

  4. Change Cantrips? - Cleric - Class Forums - D&D Beyond

    www.dndbeyond.com/forums/class-forums/cleric/35867-change-cantrips

    Adventurer. Join Date: 4/30/2022. Posts: 3. The issue with not being able to change cantrips is when you sub class or something that gives a cantrip you've already prepared a free slot. Now you have 2 of the same cantrips without the option of choosing another. Unfair in my book.

  5. 2024 Cleric vs. 2014 Cleric: What’s New | Dungeons & Dragons -...

    www.dndbeyond.com/posts/1767-2024-cleric-vs-2014-cleric-whats-new

    The 2024 Player's Handbook is now available on the D&D Beyond marketplace, which means it's time to set out on new adventures with fresh or familiar characters! The 2024 Cleric continues the tradition of pure divine fury with new combat options and clarity-of-use updates that will help you move into the fray.

  6. Thaumaturgy - Spells - D&D Beyond

    www.dndbeyond.com/spells/2277-thaumaturgy

    Control. You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color for 1 minute. You cause harmless tremors in the ground for 1 minute.

  7. Mending - Spells - D&D Beyond

    www.dndbeyond.com/spells/2187-mending

    The component for the spell is the "Lode" version. The "Load" version you linked is a pun. Mending + Mage Hand: After each fight, broken arrows pick themselves up, knit back together, and deposit themselves in the archer's quiver. Keep your hair after a hair cut. Just ball it up and keep it in a pouch.

  8. Sacred Flame - Spells - D&D Beyond

    www.dndbeyond.com/spells/2236-sacred-flame

    Damage/Effect. Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

  9. Guidance - Spells - D&D Beyond

    www.dndbeyond.com/spells/2132-guidance

    Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Guidance - You touch one willing creature. Once before the spell ends, the target can roll a d4 an...

  10. Learn More Ritual Enchantment • V, S, M. Communication (...) Animal Shapes Legacy This doesn't reflect the latest rules and lore. Learn More Concentration Transmutation • V, S. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. A comprehensive list of all official spells for Fifth Edition.

  11. Resistance - Spells - D&D Beyond

    www.dndbeyond.com/spells/2231-resistance

    Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Resistance - You touch one willing creature. Once before the spell ends, the target can roll a d4 ...