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v. t. e. An engineering drawing is a type of technical drawing that is used to convey information about an object. A common use is to specify the geometry necessary for the construction of a component and is called a detail drawing. Usually, a number of drawings are necessary to completely specify even a simple component.
Geometric dimensioning and tolerancing ( GD&T) is a system for defining and communicating engineering tolerances via a symbolic language on engineering drawings and computer-generated 3D models that describes a physical object's nominal geometry and the permissible variation thereof. GD&T is used to define the nominal (theoretically perfect ...
A Young diagram or Young tableau, also called Ferrers diagram, is a finite collection of boxes, or cells, arranged in left-justified rows, with the row sizes weakly decreasing (each row has the same or shorter length than its predecessor). Young diagram. Listing the number of boxes in each row gives a partition of a positive integer n, the ...
Glossary of mathematical symbols. A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various ...
Engineering drawing abbreviations and symbols are used to communicate and detail the characteristics of an engineering drawing. This list includes abbreviations common to the vocabulary of people who work with engineering drawings in the manufacture and inspection of parts and assemblies. Technical standards exist to provide glossaries of ...
A reference to a standard or choice-free presentation of some mathematical object (e.g., canonical map, canonical form, or canonical ordering). The same term can also be used more informally to refer to something "standard" or "classic". For example, one might say that Euclid's proof is the "canonical proof" of the infinitude of primes.
In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]
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