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LaserDisc player. A LaserDisc player is a device designed to play video ( analog) and audio ( analog or digital) stored on LaserDisc. LaserDisc was the first optical disc format marketed to consumers; it was introduced by MCA DiscoVision in 1978. From 1978 until 1984, all LaserDisc player models read discs by using a helium–neon laser.
The advantage was a 33% greater vertical resolution compared to letterboxed widescreen LaserDisc. This same procedure was used for anamorphic DVDs, but unlike all DVD players, very few LD players had the ability to unsqueeze the image for 4:3 sets, If the discs were played on a standard 4:3 television the image would be distorted. Some 4:3 sets ...
DVL-H9 is the only high-end LD-DVD combo player and it is only sold in Japan. It looks similar to -919 but it is heavier and taller. The weight is 17kg. The side boards and face plate are made of extruded aluminum and the top cover is 2 mm thick steel board covered by aluminum board. DVD playback part is based on DV-9, and thus its component ...
An NEC-branded version of the LaserActive player known as the LD-ROM² System, or model PCE-LD1, was released in December 1993, which was priced identically to the original system and also accepted Pioneer's PAC modules. [2] The LaserActive has no regional lockout, allowing software from any region to be played on any system. [3]
Football Manager 2005 was released in the UK on 5 November 2004 – closely followed by releases in many other countries around the world – and it became the 5th fastest-selling PC game of all time (according to Eurogamer). The Macintosh version of the game came on the same dual format disk as the Windows version, so its sales were also included.
LV-ROM is an optical disc format developed by Philips Electronics to integrate analog video and computer software for interactive multimedia. The LV-ROM is a specialized variation of the CAV Laserdisc. LV-ROM is an initialism for " LaserVision Read-Only Memory ". Like Laserdisc, LV-ROM discs store analog audio and video by encoding it in pulse ...
opengl.org. OpenGL ( Open Graphics Library[ 4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering .
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