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Guido van Rossum. Guido van Rossum ( Dutch: [ˈɣido vɑn ˈrɔsʏm, -səm]; born 31 January 1956) is a Dutch programmer. He is the creator of the Python programming language, for which he was the "benevolent dictator for life" (BDFL) until he stepped down from the position on 12 July 2018. [ 4][ 5] He remained a member of the Python Steering ...
Brian A McClendon (born 1964) is an American software executive, engineer, and inventor. [ 1] He was a co-founder and angel investor in Keyhole, Inc., a geospatial data visualization company that was purchased by Google in 2004 [ 2][ 3] to produce Google Earth. Keyhole itself was spun off from another company called Intrinsic Graphics, of which ...
TensorFlow serves as a core platform and library for machine learning. TensorFlow's APIs use Keras to allow users to make their own machine-learning models. [ 41] In addition to building and training their model, TensorFlow can also help load the data to train the model, and deploy it using TensorFlow Serving.
scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...
Lars Eilstrup Rasmussen is a Danish [1] computer scientist, technology executive, and the co-founder of Google Maps. [2] He was later the director of engineering for Facebook in London. [3] In early 2003, Lars and his brother Jens co-founded a mapping-related startup, Where 2 Technologies, which was acquired by Google in October 2004. Rasmussen ...
A typical housie/Bingo ticket. In UK bingo, or Housie, cards are usually called "tickets." The cards contain three rows and nine columns. Each row contains five numbers and four blank spaces randomly distributed along the row. Numbers are apportioned by column (1–9, 10–19, 20–29, 30–39, 40–49, 50–59, 60–69, 70–79 and 80–90).
e. Machine learning ( ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data and thus perform tasks without explicit instructions. [ 1] Recently, artificial neural networks have been able to surpass many previous approaches in ...
Automated machine learning ( AutoML) is the process of automating the tasks of applying machine learning to real-world problems. It is the combination of automation and ML. [ 1] AutoML potentially includes every stage from beginning with a raw dataset to building a machine learning model ready for deployment.