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  2. Cleaning station - Wikipedia

    en.wikipedia.org/wiki/Cleaning_station

    Cleaning stations may be associated with coral reefs, located either on top of a coral head or in a slot between two outcroppings. Other cleaning stations may be located under large clumps of floating seaweed or at an accepted point in a river or lagoon. Cleaning stations are an exhibition of mutualism . Cleaner fish also obviously impact ...

  3. Cleaner fish - Wikipedia

    en.wikipedia.org/wiki/Cleaner_fish

    Cleaner fish. Cleaner fish are fish that show a specialist feeding strategy [ 1 ] by providing a service to other species, referred to as clients, [ 2 ] by removing dead skin, ectoparasites, and infected tissue from the surface or gill chambers. [ 2 ] This example of cleaning symbiosis represents mutualism and cooperation behaviour, [ 3 ] an ...

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  5. Erie anglers voice opposition to cleaning station ... - AOL

    www.aol.com/erie-anglers-voice-opposition...

    A sign at the North East Marina public fish cleaning station near Erie advises anglers to leave at least a two-inch square of skin on their fish filets. Pastore shared his rationale for asking the ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  7. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  9. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

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