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The tree rotation renders the inorder traversal of the binary tree invariant. This implies the order of the elements is not affected when a rotation is performed in any part of the tree. Here are the inorder traversals of the trees shown above: Left tree: ((A, P, B), Q, C) Right tree: (A, P, (B, Q, C))
A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.
rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R:
A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.
The point quadtree [3] is an adaptation of a binary tree used to represent two-dimensional point data. It shares the features of all quadtrees but is a true tree as the center of a subdivision is always on a point. It is often very efficient in comparing two-dimensional, ordered data points, usually operating in O(log n) time.
A rotation operates on two nodes x and y, where x is the parent of y, and restructures the tree by making y be the parent of x and taking the place of x in the tree. To free up one of the child links of y and make room to link x as a child of y, this operation may also need to move one of the children of y to become a child of x.
The rotation has two angles of rotation, one for each plane of rotation, through which points in the planes rotate. If these are ω 1 and ω 2 then all points not in the planes rotate through an angle between ω 1 and ω 2. Rotations in four dimensions about a fixed point have six degrees of freedom.
A recursive tree is a labeled rooted tree where the vertex labels respect the tree order (i.e., if u < v for two vertices u and v, then the label of u is smaller than the label of v). In a rooted tree, the parent of a vertex v is the vertex connected to v on the path to the root; every vertex has a unique parent, except the root has no parent ...