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In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables).
Rendezvous is a data synchronization mechanism in Plan 9 from Bell Labs. It is a system call that allows two processes to exchange a single datum while synchronizing. [1] The rendezvous call takes a tag and a value as its arguments. The tag is typically an address in memory shared by both processes.
Thus, it is acceptable to use a much smaller frame boundary marker, at the expense of a lengthier process to establish synchronization in the first place. Frame synchronization is achieved when the incoming frame alignment signals are identified (that is, distinguished from data bits), permitting the data bits within the frame to be extracted ...
Synchronization overheads can significantly impact performance in parallel computing environments, where merging data from multiple processes can incur costs substantially higher—often by two or more orders of magnitude—than processing the same data on a single thread, primarily due to the additional overhead of inter-process communication ...
Cristian observed that this simple algorithm is probabilistic, in that it only achieves synchronization if the round-trip time (RTT) of the request is short compared to required accuracy. It also suffers in implementations using a single server, making it unsuitable for many distributive applications where redundancy may be crucial.
In computer science, an event (also called event semaphore) is a type of synchronization mechanism that is used to indicate to waiting processes when a particular condition has become true. An event is an abstract data type with a boolean state and the following operations:
Multiprocessing doesn't necessarily mean that a single process or task uses more than one processor simultaneously; the term parallel processing is generally used to denote that scenario. [6] Other authors prefer to refer to the operating system techniques as multiprogramming and reserve the term multiprocessing for the hardware aspect of ...
A process is a program in execution, and an integral part of any modern-day operating system (OS). The OS must allocate resources to processes, enable processes to share and exchange information, protect the resources of each process from other processes and enable synchronization among processes.