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  2. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    Released in an ad-supported free download version in 2007 for a limited time; available to US residents only. [119] Wild Metal Country (1999), was released as freeware in 2004 [120] but is no longer available on the download page. Zero Tolerance (1994), a first person shooter developed by Technopop for Sega Mega Drive/Genesis.

  3. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Stencyl is an authoring tool and an IDE.The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events.

  4. DOORS Extension Language - Wikipedia

    en.wikipedia.org/wiki/DOORS_Extension_Language

    Sodius DXL Editor, [9] built on top of Eclipse, is one tool which provides option to edit, browse, compile, execute, and debug DXL scripts. There are many open source and free editors like Notepad++ and jEdit that support DXL by custom properties.

  5. DOORS - Wikipedia

    en.wikipedia.org/wiki/Rational_DOORS

    IBM Engineering Requirements Management DOORS (Dynamic Object Oriented Requirements System) (formerly Telelogic DOORS, then Rational DOORS) is a requirements management tool. [4] It is a client–server application, with a Windows-only client and servers for Linux, Windows, and Solaris. There is also a web client, DOORS Web Access.

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Adam Martin defines in his blog series what he considers an Entity–Component–System. [7] An entity only consists of an ID for accessing components. It is a common practice to use a unique ID for each entity. This is not a requirement, but it has several advantages: The entity can be referred using the ID instead of a pointer.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Rhapsody (modeling) - Wikipedia

    en.wikipedia.org/wiki/Rhapsody_(modeling)

    Rhapsody was first released in 1996 by Israeli software company I-Logix Inc. [5] Rhapsody was developed as an object-oriented tool for modeling and executing statecharts, based on work done by David Harel at the Weizmann Institute of Science, who was the first to develop the concept of hierarchical, parallel, and broadcasting statecharts.

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.