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To increase or decrease overall lift requires that the controls alter the angle of attack for all blades collectively by equal amounts at the same time, resulting in ascent, descent, acceleration and deceleration. A typical helicopter has three flight control inputs: the cyclic stick, the collective lever, and the anti-torque pedals. [2]
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
In addition to the LHX prototype scout-attack helicopter, the game includes two flyable US Army helicopters – the AH-64A Apache and UH-60 Blackhawk – and (as of 1990) a prototype MV-22 Osprey (which can actually switch between helicopter and airplane control modes), any of which may be deployed against Soviet-made ground and air military equipment in the three war theaters of Libya ...
When there is a need to better replicate the control forces or dynamic response, many simulators are equipped with actively driven force feedback systems. Vibration actuators may also be included, either due to helicopter simulation requirements, or for aircraft equipped with a stick shaker.
AH-64D Longbow is a realistic combat flight simulator of the AH-64D Apache Longbow attack helicopter. Released on June 3, 1996, for the PC, this simulation was developed at Origin Systems . AH-64D Longbow was the second simulator released under the Jane's Combat Simulators line from Electronic Arts .
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A. A-Jax (video game) Action Force (video game) Air Assault Task Force; Air Cavalry; Air Conflicts: Vietnam; Air Duel; Air Inferno; Air Ranger: Rescue Helicopter
An outer-loop control then controls the torque provided to the pilot using a control loop around a force sensor. The control loading system must take in inputs from the simulator and pilot and provide outputs for the pilot and simulator. Inputs are application of force and aircraft states and outputs are flight control position and forces.