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  2. Uboat (video game) - Wikipedia

    en.wikipedia.org/wiki/Uboat_(video_game)

    Uboat is a submarine simulator video game, released by Deep Water Studio and being published by PlayWay S.A. The game is inspired by the game mechanics of Fallout Shelter, XCOM, and also the movie Das Boot. Like other submarine simulation games, such as the Silent Hunter series, the player is put in command of a German U-boat during World War II.

  3. Das Boot (video game) - Wikipedia

    en.wikipedia.org/wiki/Das_Boot_(video_game)

    Das Boot: German U-boat Simulation is a submarine simulator game designed by Paul Butler & Rick Banks and published in 1990 for Amiga and MS-DOS systems by Three-Sixty Pacific. It was inspired by the 1973 novel of the same name and its film adaptation .

  4. U-boat (video game) - Wikipedia

    en.wikipedia.org/wiki/U-boat_(video_game)

    U-boat is a game where the player is on the German side during the dawn of World War II. The player's submarine patrols the North Sea and only returns to port to refuel. The player gets missions involving attacks on Allied sh

  5. Aces of the Deep - Wikipedia

    en.wikipedia.org/wiki/Aces_of_the_Deep

    There are three models of U-boats in several variations for the player to choose from, each of which becomes available during its historical period. The game includes a rich variety of ships, ranging from oil tankers and merchant ships to large troop ships, several different escorts such as corvettes, frigates and destroyers, and warships such ...

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  7. Silent Hunter III - Wikipedia

    en.wikipedia.org/wiki/Silent_Hunter_III

    The game features a fully 3D U-boat control room, allowing the player the ability to look around the interior of certain submarine rooms. Unlike other submarine simulations, where the crew is often heard but not seen, Silent Hunter III allows the player to see and interact with crew members.

  8. Silent Hunter II - Wikipedia

    en.wikipedia.org/wiki/Silent_Hunter_II

    German war veteran and U-boat commander Erich Topp was one of the game's technical advisers, and a series of interviews with him appears in the game. [5] [6] Silent Hunter II was developed with multi-player support as a notable feature. Players were able to connect with other players, and engage in sub vs. sub combat.

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