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THE DIGITAL GAME) is a tabletop electro-mechanical game marketed by Tomy starting in 1977 in the United States. The system can play a two-player game that is very similar to Atari's video game Pong, and a single-player game. In Germany, the system was sold under the name Blip-o-Mat. [1] In Japan, the game was marketed as World Tennis. [1]
The PainStation consists of a specially made case that gives two players the opportunity of playing a specially adapted and expanded variant of the classic video game, Pong, against each other. The electronic controls are connected by digital transducers to several components providing sensory feedback to players.
The Atari XEGS, released in 1987, is the final member of the Atari 8-bit computers.This list only contains games released by Atari Corporation during the XEGS's lifetime, all of which use "Atari XE Video Game Cartridge" packaging; [1] [2] many are earlier floppy disk-based releases converted to ROM cartridge.
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Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
The Coleco Telstar brand is a series of dedicated first-generation home video game consoles produced, released and marketed by Coleco from 1976 to 1978.Starting with Coleco Telstar Pong clone based video game console on General Instrument's AY-3-8500 chip in 1976, [1] there were 14 consoles released in the Coleco Telstar series.
This category contains all of the ball-and-paddle video games based on Atari's Pong. Pages in category "Pong variations" The following 15 pages are in this category, out of 15 total.
Pong is a 1972 sports video game developed and published by Atari for arcades.It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game.