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The orc battle priest, the orc berserker, and the war howler orc are introduced in the Monster Manual IV (2006). [29] The frostblood orcs appear in Dragon Magic (2006). The sharakim are a race of orcs that were transformed from humans, and appeared as a player character race in Races of Destiny (2004).
An orc (sometimes spelt ork; / ɔːr k / [1] [2]), [3] in J. R. R. Tolkien's Middle-earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin".. In Tolkien's The Lord of the Rings, orcs appear as a brutish, aggressive, ugly, and malevolent race of monsters, contrasting with the benevolent Elves.
The first example of a female ogre being referred to as an ogress is found in his version of Sleeping Beauty, where it is spelled ogresse. Madame d'Aulnoy first employed the word ogre in her story L'Orangier et l'Abeille (1698), and was the first to use the word ogree to refer to the creature's offspring.
They vary in height from about 3 to 3 ½ feet (91 – 106 cm) and weigh 40 to 45 pounds (21 – 24 kg). They walk upright even though their arms nearly reach their knees. Their eyes vary from red to yellow and are usually dull and glazed.
The Orcs of Thar is a campaign setting book that details the fictional Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears. [1] The "Player's Guide" is written for using orcs as player characters, and includes a description of the how orcs view the world, an overview covering the Broken Lands, rules for character creation, and a section called "Thar's Manual of ...
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Kobolds appeared as monsters alongside goblins, orcs, and trolls in the 1971 wargame Chainmail, as part of Gary Gygax's "fantasy supplement" inspired by The Hobbit and other fantasy novels. [3] This supplement inspired the first editions of Dungeons & Dragons (1974), where kobolds appear again. [ 4 ]