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  2. Physical symbol system - Wikipedia

    en.wikipedia.org/wiki/Physical_symbol_system

    Newell and Simon carried out psychological experiments that showed that, for difficult problems in logic, planning, or any kind of "puzzle solving", people carefully proceeded step-by-step, considering several different possible ways forward, selected the most promising one, backing up when the possibility hit a dead end. Each possible solution ...

  3. Carnegie School - Wikipedia

    en.wikipedia.org/wiki/Carnegie_School

    The Carnegie Tech Management Game (1964) by Kalman J. Cohen, William R. Dill, Alfred A. Kuehn and Peter R. Winters; Theory of the Firm: Resource Allocation in a Market Economy (1965) by Kalman J. Cohen and Richard M. Cyert. The Sciences of the Artificial (1969) by Herbert A. Simon. Human Problem Solving (1972) by Allen Newell and Herbert A. Simon.

  4. Logic Theorist - Wikipedia

    en.wikipedia.org/wiki/Logic_Theorist

    Logic Theorist is a computer program written in 1956 by Allen Newell, Herbert A. Simon, and Cliff Shaw. [1] It was the first program deliberately engineered to perform automated reasoning, and has been described as "the first artificial intelligence program".

  5. Unified Theories of Cognition - Wikipedia

    en.wikipedia.org/wiki/Unified_Theories_of_Cognition

    Be construable by an embryological growth process; Arise through evolution; Newell's secondary task is to put forward the cognitive architecture Soar as an implementation of a UTC that meets the constraints above. Other efforts at unified theories of cognition cited in the book include ACT-R and the human processor model.

  6. Herbert A. Simon - Wikipedia

    en.wikipedia.org/wiki/Herbert_A._Simon

    Simon was a pioneer in the field of artificial intelligence, creating with Allen Newell the Logic Theory Machine (1956) and the General Problem Solver (GPS) (1957) programs. GPS may possibly be the first method developed for separating problem solving strategy from information about particular problems.

  7. Soar (cognitive architecture) - Wikipedia

    en.wikipedia.org/wiki/Soar_(cognitive_architecture)

    Soar [1] is a cognitive architecture, [2] originally created by John Laird, Allen Newell, and Paul Rosenbloom at Carnegie Mellon University.. The goal of the Soar project is to develop the fixed computational building blocks necessary for general intelligent agents – agents that can perform a wide range of tasks and encode, use, and learn all types of knowledge to realize the full range of ...

  8. Environmental Health

    images.huffingtonpost.com/2009-01-27-1476069x82.pdf

    Background Chlorine and caustic soda are produced at chlor-alkali plants using mercury cells or the increasingly popular membrane technology that is mercury free and more energy-

  9. Knowledge representation and reasoning - Wikipedia

    en.wikipedia.org/wiki/Knowledge_representation...

    These environments can validate logical models and can deduce new theories from existing models. Essentially they automate the process a logician would go through in analyzing a model. Theorem-proving technology had some specific practical applications in the areas of software engineering.