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A list may contain the same value more than once, and each occurrence is considered a distinct item. A singly-linked list structure, implementing a list with three integer elements. The term list is also used for several concrete data structures that can be used to implement abstract lists, especially linked lists and arrays.
^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
Object storage (also known as object-based storage [1] or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. [2]
The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [ 1 ]
The C language specification includes the typedef s size_t and ptrdiff_t to represent memory-related quantities. Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h> header (cstddef in C++).
Given a node n that is not yet part of the list, and a pointer p to a node in the list (perhaps the head), insert n after p. Given a pointer p, delete p.next from the list. Both operations must support concurrent use: two or more threads of execution must be able to perform insertions and deletions without interfering with each other's work ...
This is a list of data types of the Standard Libraries as defined in the ECMA-335 ... class System 4.0.0.0 List<T> System.Collections.Generic System.Object class ...
MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.