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Tiberium was to be a tactical first-person shooter video game title set in the Command & Conquer universe, that was in development by EA Los Angeles. [4] [5] Tiberium was initially revealed when shots of the January 2008 issue of Game Informer were leaked, [6] but was officially announced by EA just a day after. Prior to the announcement, the ...
Command & Conquer: Tiberium Alliances is a military science fiction massively multiplayer online real-time strategy video game developed by Electronic Arts Phenomic and published by Electronic Arts as a free-to-play online-only browser game. [2] [3] The game entered its closed beta stage in December 2011.
The prologue takes place in the year 2062, 15 years after the Third Tiberium War (which led to the invasion and defeat of the Scrin), and 10 years after the end of Kane's Wrath. Tiberium has evolved and is spreading at such a rate that the whole planet is expected to become uninhabitable by 2068. Humanity is on the brink of extinction. [5]
Command & Conquer 3: Tiberium Wars takes place within an alternate timeline, in which an alien substance called Tiberium lands on Earth in the 1990s and begins terra-forming the planet's ecology and landscape. Although the substance creates crystals containing precious metals leached from the surrounding soils, the process also transforms all ...
The "tower defense" aspect of the game revolves around the player character defending the storm shield against zombie like creatures.Fortnite: Save the World is described as a unique blend of sandbox survival co-op lite RPG tower defense game, and is an amalgamation of player progression, exploration, scavenging items, sharing scarce resources, crafting weapons, building fortified structures ...
Tiberium, the game's sole resource required to fund construction of structures and units, now consists of two types - the standard green tiberium, and a more valuable blue tiberium - while bridges in the game that are destroyed can be repaired by using a faction's engineer unit on a special hut building connected to the bridge.
Reception of the soundtrack was mixed as the music departed from the industrial music style of the original Command & Conquer in favor of a slow, moody ambient music reflecting the game's apocalyptic setting in a world being ecologically ravaged by Tiberium. [8]
Alliances can be formed, broken, or renegotiated at will with human players. Alliances with CPU-controlled players can only be set at the start of the game. Allied players share radar coverage and line of sight, but there is no allied victory and there is only one winner. This means that almost all alliances are broken by the end of the game.