enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. The Operational Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Operational_Art_of_War

    The basic appearance of the game is the traditional view onto a hexagonal grid, although the player may choose a map-like overhead view with military symbols and basic info for the units, or an isometric view that depicts the units with small pictures of soldiers, tanks, etc. Gameplay is turn-based.

  3. Legion: Tactical Warfare in the Roman Age, 100BC-700AD

    en.wikipedia.org/wiki/Legion:_Tactical_Warfare...

    If you are not too concerned with the limitations of the system, the variety of scenarios makes each game a bargain." [2] In The Guide to Simulations/Games for Education and Training, Martin Campion approved the revisions from Centurion to Legion, noting, "The rules have been simplified and generally improved, although some options have been ...

  4. List of military strategies and concepts - Wikipedia

    en.wikipedia.org/wiki/List_of_military...

    Direct attacks almost never work, one must first upset the enemy's equilibrium, fix weakness and attack strength, Eight rules of strategy: 1) adjust your ends to your means, 2) keep your object always in mind, 3) choose the line of the least expectation, 4) exploit the line of least resistance, 5) take the line of operations which offers the ...

  5. List of Strategic Simulations games - Wikipedia

    en.wikipedia.org/wiki/List_of_Strategic...

    A World War II turn-based strategy video game: Archon Ultra: 1994: DOS A strategy-action game; an updated remake of Archon: The Light and the Dark: Arnhem: 1985: Ami, CPC, DOS, ZX A video wargame of the Battle of Arnhem: B-24: 1987: AppII, C64, DOS A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64

  6. The Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_War

    The Art of War remains the most influential strategy text in East Asian warfare, [1] has influenced both East Asian and Western military theory and thinking. The book contains a detailed explanation and analysis of the 5th-century BC Chinese military, from weapons, environmental conditions, and strategy to rank and discipline.

  7. List of wargame publishers - Wikipedia

    en.wikipedia.org/wiki/List_of_wargame_publishers

    Scarab Miniatures - publisher of War and Conquest. Shrapnel Games, Inc. – owned by Timothy W. Brooks, primarily publishes war and strategy games. Simmons Games – contemporary publisher of two (so far) diceless Napoleonic wargames that look very much like the battlefield maps published at the time. Simulations Canada

  8. The Ancient Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Ancient_Art_of_War

    The Ancient Art of War is generally recognized as one of the first real-time strategy or real-time tactics games, [17] a genre which became hugely popular a decade later with Dune II and Warcraft. Those later games added an element of economic management, with mining or gathering, as well as construction and base management, to the purely military.

  9. List of miniature wargames - Wikipedia

    en.wikipedia.org/wiki/List_of_miniature_wargames

    Vis Bellica (Ordered Flexibility, 2002) [1] War & Conquest (Scarab Miniatures, 2011) Warfare in the Ancient World (Newbury Rules, 1980) [1] War Games Rules 1000 B.C to 500 A.D (Ancient War Games Research Group, 1969) War Games Rules 1000 B.C. to 1000 A.D. (War Games Research Group, 1971) War Games Rules 3000 B.C - 1250 A.D (Wargames Research ...