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Visual C++ 2012 (also known as Visual C++ 11.0) was released on August 15, 2012. It features improved C++11 support, and support for Windows Runtime development. [43] Visual C++ 2013 (also known as Visual C++ 12.0) was released on October 17, 2013. It features further C++11 and C99 support, and introduces a REST SDK. [44]
Windows Phone 8.1 uses a version of the Windows Runtime named the Windows Phone Runtime. It enables developing applications in C# and VB.NET, and Windows Runtime components in C++/CX. [32] Although WP8 brought limited support, the platform did eventually converge with Windows 8.1 in Windows Phone 8.1.
With C++/WinRT, users can also implement their own runtime classes using standard C++, without resorting to COM-style programming. For a runtime class, types can be described in a MIDL file (.idl), and from that file the midl.exe and cppwinrt.exe tools generate the implementation boilerplate source code files, ready for users to add their own ...
With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time ( UCRT ) from Windows 10 onwards become a component part of Windows [2] , so every compiler (either non MS, like GCC or Clang / LLVM ) can link against UCRT [3] .
The Common Language Infrastructure (CLI) is an open specification and technical standard originally developed by Microsoft and standardized by ISO/IEC (ISO/IEC 23271) and Ecma International (ECMA 335) [1] [2] that describes executable code and a runtime environment that allows multiple high-level languages to be used on different computer platforms without being rewritten for specific ...
Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .
Side-by-side assembly (SxS, or WinSxS on Microsoft Windows) technology is a standard for executable files in Windows 98 Second Edition, Windows 2000, and later versions of Windows that attempts to alleviate problems (collectively known as "DLL Hell") that arise from the use of dynamic-link libraries (DLLs) in Microsoft Windows.
The C++ Standard Library underwent ISO standardization as part of the C++ ISO Standardization effort in the 1990s. Since 2011, it has been expanded and updated every three years [8] with each revision of the C++ standard. Since C++23, the C++ Standard Library can be imported using modules, which were introduced in C++20.