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  2. Sound design - Wikipedia

    en.wikipedia.org/wiki/Sound_design

    Sound design for musicals often focuses on the design and implementation of a sound reinforcement system that will fulfill the needs of the production. If a sound system is already installed in the performance venue, it is the sound designer's job to tune the system for the best use for a particular production.

  3. GameSoundCon - Wikipedia

    en.wikipedia.org/wiki/GameSoundCon

    GameSoundCon began as a multi-city conference providing seminars occurring 2-4 times per year in various cities in the US on creating music and sound effects for videogames. Speakers and panelists from throughout the industry [1] cover topics ranging from composing game music to game sound design and the business of game sound.

  4. Tommy Tallarico - Wikipedia

    en.wikipedia.org/wiki/Tommy_Tallarico

    Tommy Tallarico (born 1967 or 1968) [1] is an American video game music composer, sound designer, and television producer. Since the 1990s, he has helmed audio production for numerous video games through his self-titled company. [2]

  5. List of sound designers - Wikipedia

    en.wikipedia.org/wiki/List_of_sound_designers

    2 Sound design engineers and inventors. 3 See also. ... This list of sound designers consists of notable sound designers for film, television, and theatre.

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  7. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Game composers, particularly for smaller games, are likely to provide other services such as sound design (76% of game composers also do some sound design), integration (47% of game composers also integrate their music into audio middleware), or even computer coding or scripting (15%). [116]

  8. D.I.C.E. Award for Outstanding Achievement in Audio Design

    en.wikipedia.org/wiki/D.I.C.E._Award_for...

    The quality of the individual sound effects, voice over, music, technology, and other audio elements will be considered in addition to the overall audio mix of the title". [1] Creative/technical Academy members with expertise as a game designer, producer, audio designer, or musician are qualified to vote for this award. [2]

  9. Brian L. Schmidt - Wikipedia

    en.wikipedia.org/wiki/Brian_L._Schmidt

    He is also the creator of GameSoundCon, a conference and seminar on composing video game music and video game sound design for the professional audio community. [12] Schmidt was awarded the Lifetime Achievement Award from the Game Audio Network Guild (G.A.N.G.) in 2008 for his contributions to the game audio industry. [13]

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